Aims
Introduction to the mathematical theory of games.
Main themes
The course aims to introduce the basic concepts and mathematical techniques in game theory. In order to do so, a first part will be for non-cooperative theory (extensive form and normal form, minimax and Nash theorems, balance concept critic). A second part will introduce to the methodology and to the concepts of the cooperative theory, including a few typical applications like problems of allocation of costs and election games. A last part will go towards more advanced questions, going along with the auditorium's interests.
Other information (prerequisite, evaluation (assessment methods), course materials recommended readings, ...)
References: Guillermo Owen, Game theory, second edition, Academic Press, 1982; Jurgen Eichberger, Game theory for Economists, Academic Press, 1993.
Other credits in programs
MATH22/G
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Deuxième licence en sciences mathématiques
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(2 credits)
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