Due to the COVID-19 crisis, the information below is subject to change,
in particular that concerning the teaching mode (presential, distance or in a comodal or hybrid format).
5 credits
30.0 h + 10.0 h
Q2
Teacher(s)
Vannetelbosch Vincent;
Language
English
Main themes
The first part of the course provides the basis of decision theory and game theory. The second part is devoted to the economy of uncertainty. The third part is devoted to the Information Economy
Aims
At the end of this learning unit, the student is able to : | |
1 | This course is designed for students of the orientation of the economy Bac ECGE (BAC3) who want to deepen the analysis of economic problems associated with uncertainty and information based on the tools of decision theory and games. The themes of uncertainty and information are vast. We chose to address the most important during the first ten weeks. We suggest a range of topics of interest for weeks: each year, specific topics will be treated according to the needs and tastes of students attending the course. An initial list of topics of interest is suggested. At the end of the course, students will master the theory of games used in the uncertain economy and information and be able to apply to economic problems in concrete they are relevant as tools for analysis and decision support. |
Content
The course is divided into five chapters:
Chapter 1 Decision theory: preferences, utility, loteries, uncertainty, risk aversion
Chapter 2 Non-cooperative games: strategic form, best replies, dominant strategy,
Nash equilibria, extensive form, backward induction, subgame perfection,
Chapter 3 Two-player bargaining: axiomatic solutions.
Chapter 4 Cooperative games with transferable utility: characteristic function, cost sharing, core, Shapley value, normative applications.
Chapter 5 Voting games: weighted majority voting games, power indices.
Chapter 1 Decision theory: preferences, utility, loteries, uncertainty, risk aversion
Chapter 2 Non-cooperative games: strategic form, best replies, dominant strategy,
Nash equilibria, extensive form, backward induction, subgame perfection,
Chapter 3 Two-player bargaining: axiomatic solutions.
Chapter 4 Cooperative games with transferable utility: characteristic function, cost sharing, core, Shapley value, normative applications.
Chapter 5 Voting games: weighted majority voting games, power indices.
Teaching methods
Due to the COVID-19 crisis, the information in this section is particularly likely to change.
Lectures and exercises sessions
Evaluation methods
Due to the COVID-19 crisis, the information in this section is particularly likely to change.
The grade will be determined by a final written examination
Online resources
Lecture notes and homeworks for the exercises sessions available on Moodle
Bibliography
Faculty or entity
ESPO