This learning unit is not being organized during year 2018-2019.
The prerequisite(s) for this Teaching Unit (Unité d’enseignement – UE) for the programmes/courses that offer this Teaching Unit are specified at the end of this sheet.
- mobile computing,
- programming using a object-oriented language,
- networking and communication,
- graphic interface,
- event-driven programming,
- client-server
At the end of this learning unit, the student is able to : | |
1 | Contribution of the course to the program objectives
Regarding the learning outcomes of the program of Bachelor in Engineering, this course contributes to the development and the acquisition of the following learning outcomes: Specific learning outcomes of the course
The skills addressed by « Project 4 » include on one hand transverse skills, common to all projects 4, and on the other hand disciplinary, technical skills that are specific to each engineering specialty. The contribution of this Teaching Unit to the development and command of the skills and learning outcomes of the programme(s) can be accessed at the end of this sheet, in the section entitled ¿Programmes/courses offering this Teaching Unit¿. |
The contribution of this Teaching Unit to the development and command of the skills and learning outcomes of the programme(s) can be accessed at the end of this sheet, in the section entitled “Programmes/courses offering this Teaching Unit”.
- The software to be defined and designed will be linked to mobile computing. It will be implemented on a Smartphone or an Android type tablet.
- The project will be opened. Each group will develop its own project and propose a schedule as well as intermediate steps.
- An Agile Programming approach (iterative and incremental development) may be considered.
- An open source approach will be followed, allowing a wide distribution of the software.
- The project will be done by group of students (4-5 students per group)
- Students will be encouraged to communicate in English on a technical theme, orally and/or in writing.
Students present and defend their project in front of a jury composed of all teachers, completed by other tutors having contributed to the project supervision.
The evaluation will focus on the software developed, its documentation, a project report and the oral presentation of the project including a demonstration of the software.