Problem solving using computers

lsinf1102  2017-2018  Louvain-la-Neuve

Problem solving using computers
7 credits
30.0 h + 30.0 h
Q1
Teacher(s)
Schaus Pierre;
Language
French
Main themes
  • Problem analysis,
  • programming methods,
  • organisation methods
  • and communication methods. 
  • Java programming
Aims

At the end of this learning unit, the student is able to :

1

Given the learning outcomes of the "Bachelor in Engineering" program, this course contributes to the development, acquisition and evaluation of the following learning outcomes:

  • S1.I2
  • S2.1, S2.2, S2.4
  • S4.1, S4.2, S4.3
  • S5.2, S5.3, S5.4, S5.5, S5.6

Students successfully completing this course will be able to:

  • analyze a specific problem situation requiring the development of a computer application and understand the role that this application will play ;
  • design a computer application which meets the needs identified using object-oriented programming and justifying the design choice;
  • implement a computer application using wisely the elements of the Java language;
  • make an application of reduced scale, but correct, modular, readable, and well documented ;
  • implement unit tests to validate the accuracy of a program;
  • use a programming environment like Eclipse with integrated programming tools as an intelligent editor, compiler, debugger, and tools for file management, testing, documentation.

Students will have developed skills and operational methodology . In particular, they have developed their ability to:

  • contribute to the functioning of the group under active cooperative learning devices such project , explain the issues ( advantages, disadvantages ) of group work and give some operational ways to promote effective group work ;
  • implement an approach to develop a computer application
  • understand a problem situation described through written documents, oral presentations and extract main elements and reformulate them in order to define the expected result ;
  • establish the specifications and a roadmap for the project;
  • decompose the original problem into sub-problems that can be easily solved using a software tool ;
  • schematize the application architecture to provide a high-level description allowing any computer scientist to quickly perceive the structure ;
  • document the application so that it can easily be adapted by another computer scientist ;
  • design and perform tests to validate the developed application ;
  • collaborate effectively on application development;
  • communicate effectively :
  •  write a technical paper describing the application developed , recipients of this document are computer scientists who were not involved in its development but must adapt it ;
  •  write a coherent and structured project report to convince of the project's success ;
  • present using multimedia the developed solution to convince of the project's success.
 

The contribution of this Teaching Unit to the development and command of the skills and learning outcomes of the programme(s) can be accessed at the end of this sheet, in the section entitled “Programmes/courses offering this Teaching Unit”.
Content
The course content consists of problem-solving through computer science technologies. Each problem-solving phase will last 2 to 3 weeks.

Evaluation methods
January session
  • Project 1 - 3 points
  • Project 2 - 7 points
  • Project 3 - 10 points
September session
  • Project 1 account if and only if it increases the note. P1 can not be redone.
  • Project 2 and 3 counting necessarily. P2 and 3 can be represented (extension required)
Other information
To take in parallel the course on "Programming introduction" LSINF1101
Faculty or entity
INFO


Programmes / formations proposant cette unité d'enseignement (UE)

Title of the programme
Sigle
Credits
Prerequisites
Aims
Bachelor in Computer Science