d'enseignement
- Part 2 The course outlines, explains and compares various decision problems and decision-making tools within the unifying framework of game theory. It distinguishes (and shows the complementarities of) statistics and economic analysis. Complex decisions under uncertainty in situations with several interacting decision-makers are illustrated with relevant examples.
d'apprentissage
A la fin de cette unité d’enseignement, l’étudiant est capable de : | |
1 | a. Contribution de l¿activité au référentiel AA (AA du programme) 1.1-1.5, 2.1-2.5 game theory, agency, farm management techniques 3.2-3.3 matching real situations with archetypal problems 3.4 solving mathematical models (game theory and operation research) 3.6-3.8 interpreting the results of abstract models (course+homeworks) 4.1-4.2 identifying typical problems in complex situations 4.4-4.7 drawing lessons from abstract models for complex, real situations 5.1-5.4 & 5.7 farm management techniques 5.8, 7.1 & 7.5 agency and contract theory (game theory) 6.2 & 6.6-6.7 homeworks
b. Formulation spécifique pour cette activité des AA du programme
At the end of the course, students will be able :
(Part 1) - to identify and to compare specific characteristics of the major agricultural production factors from the viewpoint of economics and management. - to understand and to use the mains decision-making tools available at the farm level and at the regional level. - to analyse the structure, functioning and performance of the main agricultural production and agricultural branches. - to apply the concepts and analysis techniques in supervised exercises.
(Part 2) - to understand in depth various decision problems and decision-making tools commonly relied upon in fields relevant for the students. - to formulate strategic (i.e. interactive) decision problems in a rigorous mathematical framework (game theory). - to pick up adequate methods for solving multi-agents decision problems under uncertainty. - to interpret the results of mathematical models of strategic interaction with a view to formulating practical recommandations for problem-solving. |
La contribution de cette UE au développement et à la maîtrise des compétences et acquis du (des) programme(s) est accessible à la fin de cette fiche, dans la partie « Programmes/formations proposant cette unité d’enseignement (UE) ».
Introduction à l'économie de la production agricole
Techniques d'actualisation
Les principaux facteurs de production agricole: terre, bâtiments, travail, capital, consommations intermédiaires
Prise de décisions et analyses des données: budgets global et partiel, programmation linéaire et programme planning, analyses de groupe, factorielle et en composantes principales, analyse du risque
Les principales productions agricoles: les productions bovines, porcines et avicoles
Les principales filières agroalimentaires: les filières de la viande, les filières des produits laitiers, les filières des grandes cultures, les filières de l'alimentation animale, les filières horticoles, '
Problématique générale: l'impôt, l'analyse des prix, l'énergie, les pollutions d'origine agricole, l'alimentation animale, l'agriculture biologique.
Partim B
1. Elements of games in developped forms (including VNM utility)
2. Non-cooperative bargaining (the Rubinstein model and variants)
3. Agency (1) : moral hazard and boiling-in-oil contracts
4. Agency (2) : screening vs statistical discrimination
5. Agency (3) : signaling
des acquis des étudiants
en ligne
en charge
Programmes / formations proposant cette unité d'enseignement (UE)
d'apprentissage