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a. Contribution de l'activité au référentiel AA (AA du programme)
1.1-1.5, 2.1-2.5 game theory, agency, farm management techniques
3.2-3.3 matching real situations with archetypal problems
3.4 solving mathematical models (game theory and operation research)
3.6-3.8 interpreting the results of abstract models (course+homeworks)
4.1-4.2 identifying typical problems in complex situations
4.4-4.7 drawing lessons from abstract models for complex, real situations
5.1-5.4 & 5.7 farm management techniques
5.8, 7.1 & 7.5 agency and contract theory (game theory)
6.2 & 6.6-6.7 homeworks
b. Formulation spécifique pour cette activité des AA du programme
At the end of the course, students will be able :
(Part 1)
- to identify and to compare specific characteristics of the major agricultural production factors from the viewpoint of economics and management.
- to understand and to use the mains decision-making tools available at the farm level and at the regional level.
- to analyse the structure, functioning and performance of the main agricultural production and agricultural branches.
- to apply the concepts and analysis techniques in supervised exercises.
(Part 2)
- to understand in depth various decision problems and decision-making tools commonly relied upon in fields relevant for the students.
- to formulate strategic (i.e. interactive) decision problems in a rigorous mathematical framework (game theory).
- to pick up adequate methods for solving multi-agents decision problems under uncertainty.
- to interpret the results of mathematical models of strategic interaction with a view to formulating practical recommandations for problem-solving.
The contribution of this Teaching Unit to the development and
command of the skills and learning outcomes of the programme(s) can be
accessed at the end of this sheet, in the section entitled
“Programmes/courses offering this Teaching Unit”.
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