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Human-computer interaction [ LSINF1311 ]


5.0 crédits ECTS  30.0 h + 15.0 h   1q 

Teacher(s) Vanderdonckt Jean ;
Language English
Place
of the course
Louvain-la-Neuve
Online resources

> https://icampus.uclouvain.be/claroline/course/index.php?cid=LSINF1311

Prerequisites
LSINF1102
Main themes
  1. Introduction
  • Fundamentals of Human-Computer Interaction and User Centered Design
  • Evolution of UI over time: from character to graphic, from real to virtual, from static to dynamic, from batch to highly interactive
  1. UI software technology
  • Interaction devices and displays with users
  • Concret and abstract interactive objects
  • Interaction techniques (e.g., drag and drop), interaction styles (e.g., command language, direct manipulation)
  • Interaction media (e.g., trackball)
  • UI development environments (programming languages, toolkits, libraries, by demonstration, automated generation, computer-aided design)
  • Standard, norms and usability style guides (e.g., IBM CUA, ISO 9241)
  1. External disciplines to UI
  • Input from cognitive psychology, prescriptive models
  • Theory of attention and perception
  • Usability engineering
  1. UI development methods
  • Development life cycles and models (e.g., V, Spiral, ProdUser, Nabla)
  • Existing UI development methods (e.g., Muse, Trident, Diane+, SOMA)
  • Preliminary design (including task modeling)
  • Detailed design (including user modeling)
  • UI prototyping (fast, iterative)
  • UI evaluation methods: with vs without users
Aims

Students completing successfully this course will be able to

  • clarify the issues of human-computer interaction in order to design a user interface (UI) of an interactive application that is tailored to the user's task
  • master usual models to build a UI in order to use them wisely when designing an interactive application

Students will have developed skills and operational methodology. In particular, they have developed their ability to

  • use tools and technologies appropriate to the development of the interface of an interactive application
Bibliography
  • R.M. Baecker, W.A.S. Buxton, Readings in Human-Computer Interaction, Morgan Kaufmann, San Mateo, 1987.
  • D. Olsen, Developing User Interfaces, Morgan Kaufman, San Francisco, 1998.
  • B. Shneiderman, Designing the User Interface: Strategies for Effective Human-Computer Interaction, 3rd ed., Addison-Wesley, Reading, 1997.
  • J. Vanderdonckt, A. Puerta, Computer-Aided Design of User Interfaces II, Kluwer Academics, Dordrecht, 1999.
Cycle et année
d'étude
> Bachelor in Computer Science
> Master [120] in Business Engineering
> Master [120] in Business engineering
> Master [120] in Linguistics
Faculty or entity
in charge
> INFO


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