pattern

Section: Misc. Reference Manual Pages (3MENU)
Updated:
 

NAME

pattern - get and set a menu's pattern buffer  

SYNOPSIS

#include <menu.h>
int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);
 

DESCRIPTION

Every menu has an associated pattern match buffer. As input events that are printable characters come in, they are appended to this match buffer and tested for a match, as described in driver(3MENU).

The function set_menu_pattern sets the pattern buffer for the given menu and tries to find the first matching item. If it succeeds, that item becomes current; if not, the current item does not change.

The function menu_pattern returns the pattern buffer of the given menu.  

RETURN VALUE

The function menu_pattern returns a pointer, which is NULL if the menu parameter is NULL. Otherwise, it is a pointer to a string which is empty if no pattern has been set. It does not set errno.

The function set_menu_pattern may return the following error codes:

E_OK
The routine succeeded.
E_BAD_ARGUMENT
Routine detected an incorrect or out-of-range argument.
E_BAD_STATE
Routine was called from an initialization or termination function.
E_NOT_CONNECTED
No items are connected to menu.
E_NO_MATCH
Character failed to match.
E_SYSTEM_ERROR
System error occurred (see errno).
 

SEE ALSO

ncurses(3NCURSES), menu(3MENU).  

NOTES

The header file <menu.h> automatically includes the header file <curses.h>.  

PORTABILITY

These routines emulate the System V menu library. They were not supported on Version 7 or BSD versions.  

AUTHORS

Juergen Pfeifer. Manual pages and adaptation for new curses by Eric S. Raymond.


 

Index

NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
SEE ALSO
NOTES
PORTABILITY
AUTHORS

This document was created by man2html, using the manual pages.
Time: 07:35:40 GMT, March 26, 2013