pattern
Section: Misc. Reference Manual Pages (3MENU)
Updated:
NAME
pattern - get and set a menu's pattern buffer
SYNOPSIS
#include <menu.h>
int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);
DESCRIPTION
Every menu has an associated pattern match buffer. As input events that are
printable characters come in, they are appended to this match buffer
and tested for a match, as described in driver(3MENU).
The function set_menu_pattern sets the pattern buffer for the given menu
and tries to find the first matching item. If it succeeds, that item becomes
current; if not, the current item does not change.
The function menu_pattern returns the pattern buffer of the given
menu.
RETURN VALUE
The function menu_pattern returns a pointer, which is NULL if the menu parameter is NULL.
Otherwise, it is a pointer to a string which is empty if no pattern has been set.
It does not set errno.
The function set_menu_pattern may return the following error codes:
- E_OK
-
The routine succeeded.
- E_BAD_ARGUMENT
-
Routine detected an incorrect or out-of-range argument.
- E_BAD_STATE
-
Routine was called from an initialization or termination function.
- E_NOT_CONNECTED
-
No items are connected to menu.
- E_NO_MATCH
-
Character failed to match.
- E_SYSTEM_ERROR
-
System error occurred (see errno).
SEE ALSO
ncurses(3NCURSES), menu(3MENU).
NOTES
The header file <menu.h> automatically includes the header file
<curses.h>.
PORTABILITY
These routines emulate the System V menu library. They were not supported on
Version 7 or BSD versions.
AUTHORS
Juergen Pfeifer. Manual pages and adaptation for new curses by Eric
S. Raymond.
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- RETURN VALUE
-
- SEE ALSO
-
- NOTES
-
- PORTABILITY
-
- AUTHORS
-
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Time: 07:35:18 GMT, March 26, 2013